Retired Hopeful Maudie Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 72 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 8 (0)111468
Inspired, Prosperous, Modern
 
Skills
Admin 1
Animals (Veterinary) 1
Deception 0
Drive 0
Electronics (Computers) 1
Explosives 1
Flyer (Grav) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Profession (Hostile Environment/Contaminent) 1
Recon 0
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Prisoner Inmate 01
Prisoner Fixer 12
Noble Diplomat Intern01
Scout Surveyor 02
Drifter Barbarian 13
Believer Holy Warrior Hopeful03
 
Name Type Affinity Enmity Power Influence Species
Jessie Pabst Enemy 1 5 1 3 Ayansh'i (M/43)
Jessie Pabst gained influence with the character’s assistance.
Abwe-Pethabta Contact 2 1 6 1 Bwap (M/29)
Abwe-Pethabta gains in power.
Benedict Burke Enemy 0 4 3 1 Trexen (M/26)
Benedict Burke is in prison or otherwise trapped somewhere.
Inez Foale Enemy 0 3 2 4 Ayansh'i (F/21)
Edythe Ferguson Ally 1 0 0 0 Yilean (F/13)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Accused of a crime
2 22 Became a Prisoner (Inmate).
2 23 Disgraced. Word of Maudie Ward's criminal past reaches Maudie Ward's homeworld.
3 26 Switched to Prisoner (Fixer) with previous rank.
3 28 Nearly killed. Owe 20,000 for medical bills.
4 30 Continued as Prisoner (Fixer).
4 34 Hire a new lawyer.
4 34 Promoted to Prisoner (Fixer) rank 1.
4 34 Paroled from prison.
5 34 Became a Noble (Diplomat) with the new title Intern.
5 38 A family scandal forces Maudie Ward out of Maudie Ward's position.
6 38 Failed to qualify for Merchant Marine (Merchant).
6 38 Submitted to the draft.
6 38 Became a Scout (Surveyor).
6 39 Maudie Ward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Maudie Ward fail to help. Gain an Enemy.
6 39 Psychologically damaged by Maudie Ward's time in the scouts.
7 42 Continued as Scout (Surveyor).
7 46 Maudie Ward's ship is damaged, and Maudie Ward have to hitch-hike Maudie Ward's way back across the stars to the nearest scout base.
7 46 Gain 1 Contacts. Gain 2 Enemies.
8 46 Switched to Drifter (Barbarian).
8 48 Survived a risky adventure but gained nothing.
9 50 Continued as Drifter (Barbarian).
9 52 Find an Alien Artifact.
9 54 Promoted to Drifter (Barbarian) rank 1.
10 54 Continued as Drifter (Barbarian).
10 58 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
11 58 Became a Believer (Holy Warrior) with the new title Hopeful.
11 59 Maudie Ward faith is shaken.
12 62 Continued as Believer (Holy Warrior).
12 63 Maudie Ward is caught in the periphery of a scandal.
12 63 Demoted to Believer (Holy Warrior) rank -1.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 66 Retired at age 66.
13 66 Continued as Believer (Holy Warrior).
13 68 Maudie Ward is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 70 Promoted to Believer (Holy Warrior) rank 0.
14 70 Aging Crisis. Owe 30,000 for medical bills.
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