Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Betrayed by a friend. One of Millie Snyder's Contacts or Allies betrays Millie Snyder, ending Millie Snyder's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Army (Infantry) with the new title Private. |
5 |
35 |
Thrown into a brutal ground war |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
37 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Cavalry (Army). |
6 |
37 |
Continued as Army (Infantry). |
6 |
40 |
Given a special assignment or duty in Millie Snyder's unit. |
6 |
41 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Army Support (Army). |
7 |
41 |
Continued as Army (Infantry). |
7 |
42 |
Nearly killed. |
8 |
42 |
Failed to qualify for Field Researcher (Scholar). |
8 |
42 |
Returned to Drifter (Scavenger). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
43 |
Switched to Scout (Courier) with previous rank. |
9 |
46 |
Spend several years jumping from world to world in Millie Snyder's scout ship. |
9 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Attempted to change assignments. |
10 |
47 |
Failed to qualify for Explorer (Scout). |
10 |
47 |
Continued as Scout (Courier). |
10 |
48 |
Good fortune |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Continued as Scout (Courier). |
11 |
53 |
Millie Snyder inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
58 |
Millie Snyder is chosen to represent Millie Snyder's faith in a vid show or other highly public forum. |
13 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Voluntarily left Missionary/Humanitarian |
14 |
61 |
Retired. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |