Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Work leads to a considerable breakthrough. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Mintie Woods Mintie Woods's job. |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Mintie Woods run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Mintie Woods's Contacts or Allies betrays Mintie Woods, ending Mintie Woods's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Gained a contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Mintie Woods's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Mintie Woods's normal circles. Gain a Contact. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Mintie Woods's normal circles. Gain a Contact. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Voluntarily left Merchant Marine |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Opponents of Mintie Woods's belief system ambush Mintie Woods. |
9 |
51 |
Severely injured. Owe 20,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired. |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |