Retired Team Leader Myrtie Bennett  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 72 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 5 (-1)111735
Fabulous, Fuddy Duddy, Impartial
 
Skills
Admin 1
Athletics (Endurance) 1
Deception 1
Diplomat 0
Electronics (Computers) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Bludgeon) 1
Melee (Grapple) 1
Melee (Unarmed) 1
Persuade 5
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 22
Agent Intelligence Agent11
Prisoner Inmate 11
Drifter Wanderer 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Team Leader25
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Tyrone Rand Ally 2 0 5 1 Tapazmal (M/19)
Eddie Weakman Enemy 0 4 0 0 Tapazmal (F/24)
Freddie McCnaghty Ally 5 0 0 1 Tapazmal (F/40)
Relationship redefined. Enemy becomes an ally.
Odile Leaby Ally 3 0 1 1 Tapazmal (F/68)
Twila Wade Contact 0 0 0 0 Tapazmal (F/39)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Continued as Rogue (Enforcer).
2 24 Myrtie Bennett spend months in the dangerous criminal underworld.
2 26 Promoted to Rogue (Enforcer) rank 2.
3 26 Voluntarily left Enforcer
3 26 Became a Agent (Intelligence).
3 29 Go undercover to investigate an enemy.
3 28 Arrested and charged.
3 28 Failed to defend self. Gain an Enemy and go to prison.
3 30 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 30 Became a Prisoner (Inmate).
4 33 Vocational Training.
4 34 Promoted to Prisoner (Inmate) rank 1.
4 34 Paroled from prison.
5 34 Failed to qualify for Physician (Scholar).
5 34 Became a Drifter (Wanderer).
5 36 Betrayed by a friend. One of Myrtie Bennett's Contacts or Allies betrays Myrtie Bennett, ending Myrtie Bennett's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Failed to qualify for Merchant Marine (Merchant).
6 36 Switched to Drifter (Barbarian).
6 39 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 42 Myrtie Bennett is chosen to represent Myrtie Bennett's faith in a vid show or other highly public forum.
7 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 43 Continued as Believer (Missionary/Humanitarian).
8 46 Myrtie Bennett faith is shaken.
9 47 Continued as Believer (Missionary/Humanitarian).
9 49 Myrtie Bennett is sent to a new community or parish to preach The Word among the poor.
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Believer (Missionary/Humanitarian).
10 53 Myrtie Bennett is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Continued as Believer (Missionary/Humanitarian).
11 58 Opponents of Myrtie Bennett's belief system ambush Myrtie Bennett.
11 58 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Retired.
12 62 Birth or Death involving a family member or close friend.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 66 Gained a contact.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 68 Birth or Death involving a family member or close friend.
15 70 Aging Crisis. Owe 60,000 for medical bills.
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