Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
Myrtle Vasquez is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
27 |
Political upheaval strikes Myrtle Vasquez's homeworld, and Myrtle Vasquez is caught up in the revolution. |
3 |
29 |
Promoted to Citizen (Colonist) rank 1. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
33 |
Myrtle Vasquez learn something Myrtle Vasquez should not have – a corporate secret, a political scandal – which Myrtle Vasquez can profit from illegally. |
4 |
33 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
34 |
Political upheaval strikes Myrtle Vasquez's homeworld, and Myrtle Vasquez is caught up in the revolution. |
5 |
37 |
Promoted to Citizen (Colonist) rank 3. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
41 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
43 |
A revolution, attack or other unusual event throws Myrtle Vasquez's life into chaos, forcing Myrtle Vasquez to leave the planet. |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Scout (Surveyor). |
8 |
46 |
Myrtle Vasquez's ship is damaged, and Myrtle Vasquez have to hitch-hike Myrtle Vasquez's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 3 Contacts. Gain 1 Enemies. |
9 |
46 |
Failed to qualify for Journalist (Entertainer). |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
47 |
Myrtle Vasquez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Moved to a new world. |
12 |
57 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |