Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Rogue (Thief). |
2 |
31 |
Involved in a gambling ring. |
2 |
31 |
Promoted to Rogue (Thief) rank 1. |
3 |
31 |
Attempted to change assignments. |
3 |
31 |
Failed to qualify for Pirate (Rogue). |
3 |
31 |
Continued as Rogue (Thief). |
3 |
35 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
35 |
Failed to qualify for Physician (Scholar). |
4 |
35 |
Became a Drifter (Scavenger). |
4 |
38 |
Find valuable salvage. |
5 |
39 |
Continued as Drifter (Scavenger). |
5 |
42 |
Offered job by a patron. Now owe him a favor. |
6 |
43 |
Became a Citizen (Worker). |
6 |
46 |
Nadine Lynch gain experience in a technical field as a computer operator or surveyor. |
6 |
47 |
Forced to muster out. |
7 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
47 |
Retired at age 47. |
7 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
48 |
Nadine Lynch refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nadine Lynch's faith. |
8 |
51 |
Voluntarily left Holy Warrior |
8 |
51 |
Retired. |
8 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
57 |
A new romantic starts. Gain an Ally. |
10 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
63 |
Gained a contact. |
11 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |