Retired Captain Neta Staff  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 72 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 2 (-2)111672
Power-hungry, Unscrupulous
 
Skills
Athletics (Endurance) 1
Broker 1
Drive (Mole) 1
Electronics (Sensors) 2
Engineer (M-drive) 1
Mechanic 2
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker) 0
Recon 0
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain69
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Louvenia Grant Contact 2 1 1 1 Darmine (F/79)
Prince Montgomery Ally 0 0 1 0 Darmine (M/36)
Luisa Horgan Ally 4 0 0 2 Dynchia, Imperium (F/21)
Relationship redefined. Enemy becomes an ally.
Marcellus Matson Contact 2 0 1 2 Darmine (M/39)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Make an unexpected connection outside Neta Staff's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
2 24 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Given advanced training in a specialist field
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Embroiled in legal trouble.
5 38 Forced to continue current assignment.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 A good deal ensures Neta Staff is living the high life for a few years.
6 42 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
7 42 Continued as Merchant (Merchant Marine).
7 43 Neta Staff's business or ship thrives.
7 46 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
8 46 Continued as Merchant (Merchant Marine).
8 48 Imperial trade restrictions force Neta Staff out of business.
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 Opponents of Neta Staff's belief system ambush Neta Staff.
9 50 Injured. Fully recovered. Owe 5,000 for medical bills.
10 50 Became a Drifter (Wanderer).
10 54 Neta Staff run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 54 Failed to qualify for Free Trader (Merchant).
11 54 Submitted to the draft.
11 54 Returned to Merchant (Merchant Marine).
11 56 Imperial trade restrictions force Neta Staff out of business.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired at age 56.
12 56 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 57 Neta Staff aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 57 Retired.
13 59 Find Ancient Technology.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 63 Birth or Death involving a family member or close friend.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 68 Gained a contact.
16 69 Aging Crisis. Owe 40,000 for medical bills.
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