Retired Field Agent Nevada Day  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 72 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 6 (0)111666
Tolerant, Uptight, Enthusiastic
 
Skills
Art (Performing) 0
Deception 3
Diplomat 0
Drive (Walker) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 2
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Medic 1
Melee (Striking) 1
Persuade 3
Recon 2
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent33
Merchant Free Trader 12
Army Infantry Lance Corporal12
Drifter Wanderer 22
Army Cavalry Lance Corporal11
Drifter Scavenger 02
Believer Missionary/Humanitarian Project Worker12
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Vicki Tilcott Contact 2 1 3 0 Humaniti (F/40)
Etka-Sebpetap Contact 3 1 4 0 Bwap (M/57)
Shiuu Buanlur Contact 2 1 2 1 Vilani, Imperium (M/68)
Herman Donoughoe Ally 5 0 1 0 Kargol (M/48)
Blanche Walsh Ally 3 0 0 0 Vlazhdumecta (F/31)
Theodosia Jacobs Rival 1 1 0 1 Humaniti (F/71)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Nevada Day went above and beyond the call of duty.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Given specialist training in vehicles.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 27 Established a network of contacts. Gain 3 contacts.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Voluntarily left Intelligence
4 30 Became a Merchant (Free Trader).
4 31 A good deal ensures Nevada Day is living the high life for a few years.
4 34 Promoted to Merchant (Free Trader) rank 1.
5 34 Continued as Merchant (Free Trader).
5 37 Imperial trade restrictions force Nevada Day out of business.
6 37 Failed to qualify for Worker (Citizen).
6 37 Submitted to the draft.
6 37 Became a Army (Infantry) with the new title Private.
6 38 Advanced training in a specialist field
7 41 Continued as Army (Infantry).
7 45 Surrounded and outnumbered by the enemy, Nevada Day hold out until relief arrives.
7 45 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
8 45 Voluntarily left Infantry
8 45 Became a Drifter (Wanderer).
8 47 Moved to a new world.
8 49 Promoted to Drifter (Wanderer) rank 1.
9 49 Continued as Drifter (Wanderer).
9 53 Offered job by a patron. Now owe him a favor.
9 53 Promoted to Drifter (Wanderer) rank 2.
10 53 Switched to Army (Cavalry) with previous rank.
10 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 57 Voluntarily left Cavalry
11 57 Switched to Drifter (Scavenger).
11 58 Nevada Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 62 Nevada Day is sent to a new community or parish to preach The Word among the poor.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 62 Continued as Believer (Missionary/Humanitarian).
13 63 Opponents of Nevada Day's belief system ambush Nevada Day.
13 63 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14 63 Returned to Drifter (Scavenger).
14 67 Lightly injured, no permanent damage. Fully recovered.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Retired at age 67.
15 67 Switched to Believer (Mainstream Believer) with the new title Lay Person.
15 69 Nevada Day secretly provide religious rites for a dying leader or noble, although they do not share Nevada Day's faith. Gain an Ally in the family and a Rival who disagrees with Nevada Day's choice.
16 71 Aging Crisis. Owe 50,000 for medical bills.
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