Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Ollie Chapman spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Gain a contact in an alien race. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Ollie Chapman survey an alien world. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Ollie Chapman's ship is damaged, and Ollie Chapman have to hitch-hike Ollie Chapman's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 2 Enemies. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
30 |
Ollie Chapman gain experience in a technical field as a computer operator or surveyor. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
38 |
Political upheaval strikes Ollie Chapman's homeworld, and Ollie Chapman is caught up in the revolution. |
6 |
39 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
41 |
Ollie Chapman's business expands, Ollie Chapman's corporation grows, or the colony thrives. |
7 |
43 |
Promoted to Citizen (Colonist) rank 3. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
45 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
45 |
Became a Merchant (Free Trader). |
9 |
49 |
Risk Ollie Chapman's fortune on a possibility lucrative deal and win. |
9 |
49 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
51 |
A series of bad deals and decisions force Ollie Chapman into bankruptcy. Ollie Chapman salvages what Ollie Chapman can. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |