Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Ottilia Kinghead run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
22 |
Ottilia Kinghead's business expands, Ottilia Kinghead's corporation grows, or the colony thrives. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
26 |
A revolution, attack or other unusual event throws Ottilia Kinghead's life into chaos, forcing Ottilia Kinghead to leave the planet. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Ottilia Kinghead refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ottilia Kinghead's faith. |
5 |
30 |
Voluntarily left Missionary/Humanitarian |
5 |
30 |
Failed to qualify for Worker (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
34 |
Ottilia Kinghead run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Ottilia Kinghead aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
36 |
Returned to Drifter (Wanderer). |
8 |
38 |
Ottilia Kinghead run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
38 |
Returned to Believer (Missionary/Humanitarian). |
9 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
42 |
Continued as Believer (Missionary/Humanitarian). |
10 |
43 |
Ottilia Kinghead is sent to a new community or parish to preach The Word among the poor. |
10 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
46 |
Continued as Believer (Missionary/Humanitarian). |
11 |
48 |
Ottilia Kinghead come into conflict with a splinter group Ottilia Kinghead's own religion which maintains Ottilia Kinghead's version is the wrong one. Gain 2 Rivals. |
12 |
48 |
Returned to Drifter (Wanderer). |
12 |
51 |
Attacked by enemies and injured. |
12 |
51 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
51 |
Gain Enemy if Ottilia Kinghead don't already have one. |
13 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
52 |
Retired at age 52. |
13 |
52 |
Continued as Drifter (Wanderer). |
13 |
56 |
Ottilia Kinghead do not know what happened to Ottilia Kinghead. There is a gap in Ottilia Kinghead's memory. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
56 |
Retired. |
14 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |