Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
24 |
Gain a contact. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Severely injured. Owe 6,250 for medical bills. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
32 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Gain a contact. |
5 |
34 |
Continued as Navy (Flight). |
5 |
35 |
Pismikhi is blamed for an accident that causes the death of several crew members. Pismikhi's guilt drives Pismikhi to excel. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
36 |
Imperial trade restrictions force Pismikhi out of business. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
37 |
Pismikhi went above and beyond the call of duty. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
45 |
Became a Drifter (Barbarian). |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
53 |
Continued as Believer (Holy Warrior). |
12 |
56 |
Pismikhi faith is shaken. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Continued as Believer (Holy Warrior). |
13 |
61 |
Pismikhi come into conflict with a splinter group Pismikhi's own religion which maintains Pismikhi's version is the wrong one. Gain 2 Rivals. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Retired. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |