Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Ground Assault (Marine). |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
29 |
Accused of a crime |
2 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
31 |
Became a Prisoner (Inmate). |
3 |
33 |
Attmped but failed to save a guard or prison officer. |
3 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
35 |
Continued as Prisoner (Inmate). |
4 |
38 |
Special Duty. |
4 |
39 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
39 |
Continued as Prisoner (Inmate). |
5 |
43 |
Hire a new lawyer. |
6 |
43 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
45 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
47 |
Continued as Prisoner (Fixer). |
7 |
48 |
Joined a prison gang |
8 |
51 |
Continued as Prisoner (Fixer). |
8 |
52 |
Hire a new lawyer. |
9 |
55 |
Continued as Prisoner (Fixer). |
9 |
58 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 |
59 |
Returned to Prisoner (Inmate). |
10 |
62 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
11 |
63 |
Returned to Prisoner (Fixer). |
11 |
65 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
67 |
Retired at age 67. |
12 |
67 |
Continued as Prisoner (Fixer). |
12 |
71 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |