Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Uncover a major conspiracy against Sadye Head's employers. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Voluntarily left Intelligence |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Sadye Head is blamed for an accident that causes the death of several crew members. Sadye Head's guilt drives Sadye Head to excel. |
4 |
29 |
Became a Entertainer (Artist). |
4 |
30 |
One of Sadye Head's pieces of art is stolen, and the investigation brings Sadye Head into the criminal underworld. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
5 |
37 |
Promoted to Entertainer (Artist) rank 1. |
6 |
37 |
Continued as Entertainer (Artist). |
6 |
41 |
Sadye Head is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
47 |
Sadye Head do not know what happened to Sadye Head. There is a gap in Sadye Head's memory. |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
50 |
Sadye Head do not know what happened to Sadye Head. There is a gap in Sadye Head's memory. |
10 |
50 |
Failed to qualify for Merchant Academy. |
10 |
50 |
Returned to Drifter (Scavenger). |
10 |
51 |
Betrayed by a friend. One of Sadye Head's Contacts or Allies betrays Sadye Head, ending Sadye Head's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
53 |
Sadye Head retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Continued as Believer (Mainstream Believer). |
12 |
59 |
Sadye Head retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
59 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Believer (Mainstream Believer). |
13 |
61 |
Sadye Head refused an offer of inducements to betray Sadye Head's faith. Gain 6 enemies. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Forced to muster out. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Retired. |
15 |
69 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |