Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Sallie Sapping into bankruptcy. Sallie Sapping salvages what Sallie Sapping can. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
30 |
Sallie Sapping refused an offer of inducements to betray Sallie Sapping's faith. Gain 6 enemies. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Sallie Sapping accepted an offer of inducements to betray Sallie Sapping's faith. Gain 300,000 in cash. |
6 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
40 |
Failed to qualify for Journalist (Entertainer). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
43 |
Nearly killed. Owe 15,000 for medical bills. |
8 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Retired. |
8 |
47 |
Good fortune. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Good fortune. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |