Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
During a battle, defeat or victory depends on Scarlett Howell's actions. Scarlett Howell actions lead to an honorabe discharge. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Scarlett Howell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Scholar (Scientist). |
5 |
33 |
Entangled in a bureaucratic or legal morass that distracts Scarlett Howell from Scarlett Howell's work. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
39 |
Good fortune |
6 |
40 |
Promoted to Scholar (Scientist) rank 1. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scholar (Physician) with previous rank. |
7 |
43 |
Make a breakthrough in Scarlett Howell's field. |
7 |
44 |
Promoted to Scholar (Physician) rank 2. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Field Researcher (Scholar). |
8 |
44 |
Continued as Scholar (Physician). |
8 |
45 |
Scarlett Howell's work is sabotaged by unknown parties. Scarlett Howell start again from scratch. |
9 |
48 |
Continued as Scholar (Physician). |
9 |
52 |
Win a prestigious prize for Scarlett Howell's work. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Switched to Drifter (Barbarian). |
10 |
56 |
Scarlett Howell do not know what happened to Scarlett Howell. There is a gap in Scarlett Howell's memory. |
11 |
56 |
Entered Merchant Academy with the Shipboard curriculum. |
11 |
58 |
Become leader in social movement. |
11 |
58 |
Gain an Ally and an Enemy. |
11 |
60 |
Graduated. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
63 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Make an unexpected connection outside Scarlett Howell's normal circles. Gain a Contact. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |