Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
An investigation takes on a dangerous turn. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Befriended by a senior agent. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
An investigation takes on a dangerous turn. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Established a network of contacts. Gain 3 contacts. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Entertainer (Artist). |
8 |
47 |
An investigation, tour, project or expedition goes wrong, stranding Sheila Johnson far from home. |
9 |
47 |
Became a Scout (Surveyor). |
9 |
48 |
When dealing with an alien race, Sheila Johnson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
51 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
51 |
Continued as Scout (Surveyor). |
10 |
52 |
Sheila Johnson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sheila Johnson fail to help. Gain an Enemy. |
10 |
52 |
Psychologically damaged by Sheila Johnson's time in the scouts. |
10 |
55 |
Promoted to Scout (Surveyor) rank 2. |
11 |
55 |
Continued as Scout (Surveyor). |
11 |
56 |
When dealing with an alien race, Sheila Johnson botch an opportunity to gather extra intelligence about them. |
11 |
56 |
Sheila Johnson have no idea what happened to Sheila Johnson – they found Sheila Johnson's ship drifting on the fringes of friendly space. |
11 |
59 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
12 |
59 |
Continued as Scout (Surveyor). |
12 |
61 |
Sheila Johnson have no idea what happened to Sheila Johnson – they found Sheila Johnson's ship drifting on the fringes of friendly space. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
64 |
Sheila Johnson faith is shaken. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Sheila Johnson is chosen to represent Sheila Johnson's faith in a vid show or other highly public forum. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |