Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
27 |
Gain Enemy if Sherry Chambers don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Moved to a new world. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Became a Scout (Courier). |
5 |
36 |
Birth or Death involving a family member or close friend. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Gained a contact. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
When dealing with an alien race, Sherry Chambers botch an opportunity to gather extra intelligence about them. |
7 |
44 |
Sherry Chambers have no idea what happened to Sherry Chambers – they found Sherry Chambers's ship drifting on the fringes of friendly space. |
8 |
46 |
Continued as Scout (Courier). |
8 |
49 |
Serve as the courier for an important message from the Imperium. |
8 |
50 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Courier). |
9 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Switched to Scout (Surveyor) with previous rank. |
10 |
56 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
56 |
Became a Agent (Corporate Agent). |
11 |
60 |
Rewarded for a successful mission. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Voluntarily left Corporate Agent |
12 |
60 |
Retired. |
12 |
63 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |