Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Severely injured. Owe 20,000 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Embroiled in legal trouble. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
28 |
Became a Scout (Courier). |
5 |
30 |
Good fortune |
5 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
32 |
Continued as Scout (Courier). |
6 |
33 |
Sidney Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sidney Clubb fail to help. Gain an Enemy. |
6 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Promoted to Scout (Courier) rank 2. |
7 |
36 |
Continued as Scout (Courier). |
7 |
37 |
Accused of a crime |
8 |
40 |
Became a Prisoner (Fixer). |
8 |
42 |
Accused of assaulting a prison guard. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Prisoner (Fixer). |
9 |
46 |
Attmped but failed to save a guard or prison officer. |
9 |
45 |
Nearly killed. Owe 45,000 for medical bills. |
9 |
48 |
Promoted to Prisoner (Fixer) rank 1. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Continued as Prisoner (Fixer). |
10 |
52 |
Sidney Clubb gain a new Rival among the inmates or guards. |
10 |
52 |
Promoted to Prisoner (Fixer) rank 2. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Switched to Prisoner (Thug) with previous rank. |
11 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Returned to Prisoner (Fixer). |
12 |
58 |
Parole hearing. |
12 |
60 |
Promoted to Prisoner (Fixer) rank 3. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Prisoner (Fixer). |
13 |
63 |
Disgraced. Word of Sidney Clubb's criminal past reaches Sidney Clubb's homeworld. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Switched to Prisoner (Inmate) with previous rank. |
14 |
67 |
Disgraced. Word of Sidney Clubb's criminal past reaches Sidney Clubb's homeworld. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Continued as Prisoner (Inmate). |
15 |
71 |
Disgraced. Word of Sidney Clubb's criminal past reaches Sidney Clubb's homeworld. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |