Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Continued as Agent (Law Enforcement). |
2 |
20 |
Go undercover to investigate an enemy. |
2 |
23 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
25 |
Became a Scholar (Scientist). |
4 |
26 |
Caught cheating in some fashion, advancing Sue Gregory's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
26 |
A disaster leaves several injured, and others blame Sue Gregory, forcing Sue Gregory to leave Sue Gregory's career. Gain a Rival. |
4 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Gain an Enemy |
4 |
29 |
Promoted to Scholar (Scientist) rank 1. |
5 |
29 |
Voluntarily left Scientist |
5 |
29 |
Became a Entertainer (Artist). |
5 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Promoted to Entertainer (Artist) rank 1. |
6 |
33 |
Continued as Entertainer (Artist). |
6 |
37 |
Gain a patron in the arts. Gain an Ally |
6 |
37 |
Promoted to Entertainer (Artist) rank 2. |
7 |
37 |
Voluntarily left Artist |
7 |
37 |
Failed to qualify for Explorer (Scout). |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
48 |
Sue Gregory do not know what happened to Sue Gregory. There is a gap in Sue Gregory's memory. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 3. |
10 |
49 |
Voluntarily left Scavenger |
10 |
49 |
Became a Merchant (Broker). |
10 |
52 |
Make an unexpected connection outside Sue Gregory's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Broker) rank 1. |
11 |
53 |
Voluntarily left Broker |
11 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
55 |
Sue Gregory secretly provide religious rites for a dying leader or noble, although they do not share Sue Gregory's faith. Gain an Ally in the family and a Rival who disagrees with Sue Gregory's choice. |
12 |
57 |
Continued as Believer (Mainstream Believer). |
12 |
60 |
Sue Gregory secretly provide religious rites for a dying leader or noble, although they do not share Sue Gregory's faith. Gain an Ally in the family and a Rival who disagrees with Sue Gregory's choice. |
12 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
65 |
A notable academic consults with Sue Gregory about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Sue Gregory have been following false teachings! |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Retired. |
15 |
67 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |