Retired Fighter Sybil Knight  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sydite 72 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 2 (-2) 8 (0)None111228
Muscular legs, Screwed up
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Gambler 1
Gun Combat (Slug) 1
Language 0
Melee (Bludgeon) 1
Persuade 1
Recon 0
Seafarer 0
Stealth 0
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Rogue Thief 03
Drifter Wanderer 02
Merchant Free Trader 23
Believer Holy Warrior Fighter12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Ethel Macks Enemy 0 3 4 3 Halka (M/29)
Riley Lette Enemy 0 2 0 5 Sydite (F/24)
Riley Lette loses some of their power base.
Ottilie Meighan Enemy 0 3 0 1 Sydite (F/49)
Ottilie Meighan gains in influence.
Ottilie Meighan is out of contact doing something interesting but not suspicious.
Justin Lucas Enemy 0 1 4 0 Kedepu (M/56)
Mat Monaghan Enemy 0 1 3 0 Iltharan (M/54)
Mat Monaghan gains in power.
Pearlie Tilcott Enemy 0 4 0 1 Sydite (F/15)
Khoengolgvagh Ghing Contact 1 2 4 5 Vargr, Imperium (M/20)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Hard times caused by a lack of interstellar trade costs Sybil Knight Sybil Knight's job.
2 20 Became a Rogue (Thief).
2 21 Involved in a gambling ring.
3 24 Continued as Rogue (Thief).
3 28 Sybil Knight spend months in the dangerous criminal underworld.
4 28 Continued as Rogue (Thief).
4 31 Lightly injured, no permanent damage. Fully recovered.
5 31 Failed to qualify for Explorer (Scout).
5 31 Became a Drifter (Wanderer).
5 34 Sybil Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 34 Became a Merchant (Free Trader).
6 37 Good fortune
6 38 Promoted to Merchant (Free Trader) rank 1.
7 38 Continued as Merchant (Free Trader).
7 41 Given advanced training in a specialist field
7 42 Promoted to Merchant (Free Trader) rank 2.
8 42 Continued as Merchant (Free Trader).
8 43 Severely injured. Fully recovered. Owe 2,500 for medical bills.
9 43 Returned to Drifter (Wanderer).
9 44 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 44 Became a Believer (Holy Warrior) with the new title Hopeful.
10 48 Sybil Knight refused an offer of inducements to betray Sybil Knight's faith. Gain 6 enemies.
10 48 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 48 Continued as Believer (Holy Warrior).
11 52 Opponents of Sybil Knight's belief system ambush Sybil Knight.
11 52 Lost eye or limb. Owe 5,000 for medical bills.
12 52 Aging Crisis. Owe 10,000 for medical bills.
12 52 Retired at age 52.
12 52 Retired.
12 53 Birth or Death involving a family member or close friend.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 60 Encounter a Psionic institute.
13 60 Tested for psionic powers
14 60 Aging Crisis. Owe 50,000 for medical bills.
14 63 Gained a contact.
15 64 Aging Crisis. Owe 60,000 for medical bills.
15 67 Good fortune.
16 68 Aging Crisis. Owe 30,000 for medical bills.
16 72 Moved to a new world.
17 72 Aging Crisis. Owe 50,000 for medical bills.
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