Retired Technician Tempie Farrell  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 72 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 13 (2) 5 (-1)1117D5
Irritable, Always has wind-swept hair
 
Skills
Admin 1
Art (Creative/Exotic Media) 1
Astrogation 1
Diplomat 1
Drive (Track) 1
Electronics (Computers) 3
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Explosives 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Language (Floriani (Florian League)) 1
Mechanic 1
Medic 1
Pilot 0
Profession (Hostile Environment/High-G) 1
Profession (Worker/Metalworking) 1
Science (Space Sciences/Astronomy) 1
Science (Space Sciences/Cosmology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout15
Scholar Field Researcher 22
Scholar Physician 31
Drifter Scavenger 02
Citizen Worker Technician23
 
Name Type Affinity Enmity Power Influence Species
Arlene McKenzie Rival 1 1 0 3 Swanfeh (F/49)
Haywood Bell Contact 3 1 3 2 Tezcat (M/35)
Lum Strachan Ally 1 0 5 2 Dynchia (M/20)
Maggie Fullmore Ally 4 0 0 0 Irhadre (F/35)
 
Term Age History
1 18 Failed to qualify for Journalist (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 19 Perform an exemplary service for the scouts.
2 22 Continued as Scout (Courier).
2 23 When dealing with an alien race, Tempie Farrell botch an opportunity to gather extra intelligence about them.
2 23 Tempie Farrell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 26 Continued as Scout (Courier).
3 29 Tempie Farrell's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
4 30 Continued as Scout (Courier).
4 33 Spend several years jumping from world to world in Tempie Farrell's scout ship.
4 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 34 Continued as Scout (Courier).
5 35 When dealing with an alien race, Tempie Farrell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 38 Forced to muster out.
6 38 Became a Scholar (Field Researcher).
6 40 Win a prestigious prize for Tempie Farrell's work.
6 42 Promoted to Scholar (Field Researcher) rank 1.
7 42 Continued as Scholar (Field Researcher).
7 43 Work for an eccentric but brilliant mentor, who becomes an Ally.
7 46 Promoted to Scholar (Field Researcher) rank 2.
8 46 Attempted to change assignments.
8 46 Switched to Scholar (Physician) with previous rank.
8 47 Entangled in a bureaucratic or legal morass that distracts Tempie Farrell from Tempie Farrell's work.
8 50 Promoted to Scholar (Physician) rank 3.
9 50 Voluntarily left Physician
9 50 Failed to qualify for Broker (Merchant).
9 50 Became a Drifter (Scavenger).
9 52 Find valuable salvage.
10 54 Continued as Drifter (Scavenger).
10 57 Offered job by a patron. Now owe him a favor.
11 58 Became a Citizen (Worker).
11 60 Political upheaval strikes Tempie Farrell's homeworld, and Tempie Farrell is caught up in the revolution.
11 62 Promoted to Citizen (Worker) rank 1.
12 62 Continued as Citizen (Worker).
12 63 Tempie Farrell gain experience in a technical field as a computer operator or surveyor.
12 66 Promoted to Citizen (Worker) rank 2 with the new title Technician.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Retired at age 66.
13 66 Continued as Citizen (Worker).
13 70 Advanced training in a specialist field.
14 70 Aging Crisis. Owe 40,000 for medical bills.
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