Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Graduated. Gain an rival who is upset that Verdie Jemmy left the community. |
2 |
22 |
Became a Scholar (Physician). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Caught cheating in some fashion, advancing Verdie Jemmy's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
An expedition or voyage goes wrong, leaving Verdie Jemmy stranded in the wilderness. |
3 |
28 |
Gain an Enemy |
3 |
30 |
Promoted to Scholar (Physician) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
34 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
A rival researcher blackens Verdie Jemmy's name or steals Verdie Jemmy's research. Gain a Rival. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
39 |
Win a prestigious prize for Verdie Jemmy's work. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 3. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
45 |
A rival researcher blackens Verdie Jemmy's name or steals Verdie Jemmy's research. Gain a Rival. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
49 |
Advanced training in a specialist field. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Scholar (Field Researcher) rank 4. |
9 |
50 |
Continued as Scholar (Field Researcher). |
9 |
51 |
Win a prestigious prize for Verdie Jemmy's work. |
9 |
54 |
Promoted to Scholar (Field Researcher) rank 5. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Drifter (Scavenger). |
10 |
55 |
Severely injured. Owe 20,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
11 |
59 |
Psionic abilities make Verdie Jemmy uncomfortable to be around. One contact or ally becomes a rival. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Psion (Psi-Warrrior). |
12 |
63 |
Spent time mastering mind and body. |
12 |
63 |
Promoted to Psion (Psi-Warrrior) rank 1. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Psion (Psi-Warrrior). |
13 |
65 |
Pick up potentially useful information using Verdie Jemmy's psychic powers. |
13 |
67 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Psion (Psi-Warrrior). |
14 |
68 |
Advanced training in a specialist field. |
14 |
71 |
Promoted to Psion (Psi-Warrrior) rank 3. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |