Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Severely injured. Owe 20,000 for medical bills. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Verla Credge run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Verla Credge far from home. |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Verla Credge's Contacts or Allies betrays Verla Credge, ending Verla Credge's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
34 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
A series of bad deals and decisions force Verla Credge into bankruptcy. Verla Credge salvages what Verla Credge can. |
7 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Retired. |
7 |
39 |
Victim of a crime. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Gained a contact. |
9 |
47 |
Good fortune. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Good fortune. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Accused of a crime. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |