Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Willa Magrath's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Willa Magrath's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Spend several years jumping from world to world in Willa Magrath's scout ship. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Scientist). |
5 |
38 |
Win a prestigious prize for Willa Magrath's work. |
6 |
38 |
Voluntarily left Scientist |
6 |
38 |
Became a Citizen (Colonist). |
6 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Failed to qualify for Broker (Merchant). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Willa Magrath do not know what happened to Willa Magrath. There is a gap in Willa Magrath's memory. |
8 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Willa Magrath come into conflict with a splinter group Willa Magrath's own religion which maintains Willa Magrath's version is the wrong one. Gain 2 Rivals. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
49 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Accused of a crime. |
11 |
55 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Accused of a crime. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |