Retired Project Worker Winnie Armstrong  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 72 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2)111181
Pleasant, Natural leader, Innocent
 
Skills
Advocate 1
Art (Creative) 0
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Physical Sciences) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Army Army Support Lance Corporal11
Army Infantry Lance Corporal11
Navy Line/Crew Crewman01
Believer Missionary/Humanitarian Project Worker13
Drifter Barbarian 02
Believer Holy Warrior Hopeful01
Retired 05
 
EducationGraduated
Army Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Ester Beck Rival 2 2 2 1 Darmine (F/35)
Ester Beck gains in power.
Ennis Kennedy Rival 1 1 1 4 Answerin (M/44)
Gaylord Labey Rival 0 0 6 1 Ne Kraeda ren Kelva (M/14)
Craig Castillo Rival 1 2 2 2 Lancian (M/59)
Clyde Mendoza Contact 3 2 5 1 Swanfeh (M/11)
An incident occured.
Irene Gleeson Ally 3 0 4 1 Answerin (M/50)
Corrie Peterson Ally 6 0 1 4 Answerin (F/24)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 19 Entered Military Academy(Army Academy)
2 22 A prank goes horribly wrong. Gain a Rival.
2 23 Graduated.
3 23 Became a Army (Army Support) with the new title Private.
3 27 Thrown into a brutal ground war
3 27 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
4 27 Attempted to change assignments.
4 27 Switched to Army (Infantry) with previous rank.
4 30 Gained a contact.
5 31 Voluntarily left Infantry
5 31 Failed to qualify for Merchant Marine (Merchant).
5 31 Submitted to the draft.
5 31 Became a Navy (Line/Crew) with the new title Crewman.
5 34 Nearly killed. Fully recovered.
6 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 36 Moved to a new world.
6 38 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 38 Continued as Believer (Missionary/Humanitarian).
7 40 Winnie Armstrong come into conflict with a splinter group Winnie Armstrong's own religion which maintains Winnie Armstrong's version is the wrong one. Gain 2 Rivals.
8 40 Switched to Drifter (Barbarian).
8 42 Betrayed by a friend. One of Winnie Armstrong's Contacts or Allies betrays Winnie Armstrong, ending Winnie Armstrong's career. That Contact or Ally becomes a Rival or Enemy.
9 42 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 44 Opponents of Winnie Armstrong's belief system ambush Winnie Armstrong.
9 44 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
10 44 Returned to Drifter (Barbarian).
10 46 Winnie Armstrong run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 46 Aging Crisis. Owe 20,000 for medical bills.
11 46 Retired at age 46.
11 46 Returned to Believer (Missionary/Humanitarian).
11 47 Winnie Armstrong retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 50 Aging Crisis. Owe 60,000 for medical bills.
12 50 Voluntarily left Missionary/Humanitarian
12 50 Retired.
12 53 Gained a contact.
13 54 Aging Crisis. Owe 30,000 for medical bills.
13 57 Betrayal. Convert an Ally into a Rival or Enemy.
14 58 Aging Crisis. Owe 40,000 for medical bills.
14 60 Good fortune.
15 62 Aging Crisis. Owe 10,000 for medical bills.
15 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 66 Aging Crisis. Owe 10,000 for medical bills.
16 68 A new romantic starts. Gain an Ally.
17 70 Aging Crisis. Owe 60,000 for medical bills.
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