Retired Commander Winnie Janson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vanejenese 72 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 10 (1)None111A3A
Clever, Yellowed teeth
 
Skills
Astrogation 0
Athletics 0
Broker 1
Drive 0
Electronics (Remote Ops) 1
Engineer 0
Flyer (Airship) 1
Gun Combat 0
Leadership 2
Mechanic 1
Melee (Blade) 2
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Navy Engineer/Gunner Sublieutenant2 / 01
Navy Line/Crew Commander4 / 04
Agent Law Enforcement Rookie01
Drifter Wanderer 12
Merchant Merchant Marine Senior Crewman13
Believer Holy Warrior Hopeful01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Corinne Fletcher Ally 1 0 1 0 Vanejenese (F/53)
Becky Nealy Contact 1 2 1 1 Solomani, Imperium (F/23)
Lavada Jennings Enemy 0 2 5 1 Humaniti (F/54)
Lavada Jennings gains in influence.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Scavenger).
1 22 Scarred. Fully recovered. Owe 10,000 for medical bills.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 24 Commanding officer takes an interest in Winnie Janson's career.
2 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Line/Crew) with previous rank.
3 29 A new romantic starts. Gain an Ally.
3 30 Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Line/Crew).
4 33 Vessel participates in a diplomatic mission.
4 33 Gain a contact.
5 34 Continued as Navy (Line/Crew).
5 38 Winnie Janson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 38 Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Engineer/Gunner (Navy).
6 38 Continued as Navy (Line/Crew).
6 40 Special assignment or duty on board ship.
6 42 Forced to muster out.
7 42 Failed to qualify for Surveyor (Scout).
7 42 Submitted to the draft.
7 42 Became a Agent (Law Enforcement) with the new title Rookie.
7 45 Hard times caused by a lack of interstellar trade costs Winnie Janson's job.
8 45 Switched to Drifter (Wanderer).
8 47 Offered job by a patron. Now owe him a favor.
8 49 Promoted to Drifter (Wanderer) rank 1.
9 49 Entered Merchant Academy with the Shipboard curriculum.
9 50 Contacted by an underground psionic group.
9 52 Dropped out of the merchant academy.
10 52 Continued as Drifter (Wanderer).
10 54 Betrayed by a friend. One of Winnie Janson's Contacts or Allies betrays Winnie Janson, ending Winnie Janson's career. That Contact or Ally becomes a Rival or Enemy.
11 54 Became a Merchant (Merchant Marine) with the new title Crewman.
11 58 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 58 Tested for psionic powers
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Merchant (Merchant Marine).
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Continued as Merchant (Merchant Marine).
13 65 Nearly killed. Fully recovered.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Became a Believer (Holy Warrior) with the new title Hopeful.
14 68 Winnie Janson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Winnie Janson's faith.
15 69 Aging Crisis. Owe 50,000 for medical bills.
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