Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Commanding officer takes an interest in Winnie Janson's career. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Gain a contact. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Winnie Janson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Special assignment or duty on board ship. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Surveyor (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Hard times caused by a lack of interstellar trade costs Winnie Janson's job. |
8 |
45 |
Switched to Drifter (Wanderer). |
8 |
47 |
Offered job by a patron. Now owe him a favor. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
50 |
Contacted by an underground psionic group. |
9 |
52 |
Dropped out of the merchant academy. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
54 |
Betrayed by a friend. One of Winnie Janson's Contacts or Allies betrays Winnie Janson, ending Winnie Janson's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
58 |
Tested for psionic powers |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Nearly killed. Fully recovered. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
68 |
Winnie Janson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Winnie Janson's faith. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |