Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Army Support) with previous rank. |
2 |
26 |
Surrounded and outnumbered by the enemy, Yetta Reekey hold out until relief arrives. |
3 |
26 |
Continued as Army (Army Support). |
3 |
30 |
Advanced training in a specialist field |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Yetta Reekey faith is shaken. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Yetta Reekey is chosen to represent Yetta Reekey's faith in a vid show or other highly public forum. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
A notable academic consults with Yetta Reekey about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Field Researcher (Scholar). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Suffer from a life-threatening illness. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
50 |
Make an unexpected connection outside Yetta Reekey's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A good deal ensures Yetta Reekey is living the high life for a few years. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Gained a contact. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |