Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Drafted into Law Enforcement |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Ababkeeb Tababta's job. |
3 |
25 |
Became a Scholar (Scientist). |
3 |
26 |
Work leads to a considerable breakthrough. |
3 |
29 |
Promoted to Scholar (Scientist) rank 1. |
4 |
29 |
Continued as Scholar (Scientist). |
4 |
32 |
Good fortune |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Field Researcher (Scholar). |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Continued as Scholar (Scientist). |
6 |
38 |
Caught cheating in some fashion, advancing Ababkeeb Tababta's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
38 |
An expedition or voyage goes wrong, leaving Ababkeeb Tababta stranded in the wilderness. |
6 |
38 |
Gain an Enemy |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
45 |
A new romantic starts. Gain an Ally. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Became a Citizen (Corporate). |
8 |
49 |
Ababkeeb Tababta befriend a superior in the corporation or the colony. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Continued as Citizen (Corporate). |
9 |
52 |
Ababkeeb Tababta is rewarded for Ababkeeb Tababta's diligence or cunning. |
9 |
53 |
Promoted to Citizen (Corporate) rank 1. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Continued as Citizen (Corporate). |
10 |
55 |
Hard times caused by a lack of interstellar trade costs Ababkeeb Tababta Ababkeeb Tababta's job. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired. |
11 |
58 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Spend time with an alien race. Gain a contact. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |