Retired Team Leader Albertha Arthur  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 73 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 5 (-1)111B75
Silky
 
Skills
Astrogation 0
Deception 0
Drive 0
Electronics 0
Jack-of-All-Trades 2
Leadership 2
Medic 2
Melee (Unarmed) 1
Persuade 1
Recon 1
Seafarer 0
Stealth 3
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Scout Explorer Scout12
Agent Law Enforcement Corporal11
Drifter Barbarian 12
Believer Missionary/Humanitarian Team Leader22
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Leander Kelly Ally 1 0 0 0 Answerin (M/46)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Wanderer).
1 19 Betrayed by a friend. One of Albertha Arthur's Contacts or Allies betrays Albertha Arthur, ending Albertha Arthur's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Scout (Explorer).
2 21 Albertha Arthur's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
2 23 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 23 Failed to qualify for Artist (Entertainer).
3 23 Returned to Drifter (Wanderer).
3 27 Attacked by enemies that Albertha Arthur easily defeat.
3 27 Gain Enemy if Albertha Arthur don't already have one.
3 27 Promoted to Drifter (Wanderer) rank 1.
4 27 Continued as Drifter (Wanderer).
4 30 Suffer from a life-threatening illness.
5 30 Failed to qualify for Enforcer (Rogue).
5 30 Submitted to the draft.
5 30 Became a Agent (Law Enforcement) with the new title Rookie.
5 33 Moved to a new world.
5 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 34 Voluntarily left Law Enforcement
6 34 Returned to Scout (Explorer).
6 35 Albertha Arthur have no idea what happened to Albertha Arthur – they found Albertha Arthur's ship drifting on the fringes of friendly space.
7 35 Failed to qualify for Intelligence (Agent).
7 35 Switched to Drifter (Barbarian).
7 39 Good fortune
7 39 Forced to continue current assignment.
7 39 Promoted to Drifter (Barbarian) rank 1.
8 39 Continued as Drifter (Barbarian).
8 41 Albertha Arthur run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 41 Aging Crisis. Owe 50,000 for medical bills.
9 41 Retired at age 41.
9 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 42 Albertha Arthur is chosen to represent Albertha Arthur's faith in a vid show or other highly public forum.
9 45 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 45 Continued as Believer (Missionary/Humanitarian).
10 49 Albertha Arthur accepted an offer of inducements to betray Albertha Arthur's faith. Gain 340,000 in cash.
10 49 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 49 Aging Crisis. Owe 40,000 for medical bills.
11 49 Retired.
11 53 A romantic relationship ends badly. Gain a Rival or Enemy.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 54 A romantic relationship ends badly. Gain a Rival or Enemy.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 59 Birth or Death involving a family member or close friend.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 67 Betrayal. Convert an Ally into a Rival or Enemy.
16 69 Aging Crisis. Owe 50,000 for medical bills.
16 72 Accused of a crime.
17 73 Aging Crisis. Owe 60,000 for medical bills.
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