Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Albertine Freeman join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
During a battle, defeat or victory depends on Albertine Freeman's actions. The ship suffers severe damage and Albertine Freeman is blamed for the disaster. Albertine Freeman is court - martialled and discharged. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Albertine Freeman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
31 |
Became a Scout (Courier). |
5 |
33 |
Gained a contact. |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
When dealing with an alien race, Albertine Freeman botch an opportunity to gather extra intelligence about them. |
6 |
37 |
Albertine Freeman's ship is damaged, and Albertine Freeman have to hitch-hike Albertine Freeman's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 3 Contacts. Gain 1 Enemies. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Albertine Freeman have no idea what happened to Albertine Freeman – they found Albertine Freeman's ship drifting on the fringes of friendly space. |
8 |
41 |
Returned to Believer (Missionary/Humanitarian). |
8 |
45 |
Albertine Freeman is chosen to represent Albertine Freeman's faith in a vid show or other highly public forum. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Albertine Freeman have been following false teachings! |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
50 |
Good fortune. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |