Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Encounter a Psionic institute. |
5 |
36 |
Tested for psionic powers |
5 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
38 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
42 |
Spent time mastering mind and body. |
6 |
42 |
Promoted to Psion (Psi-Warrrior) rank 1. |
7 |
42 |
Continued as Psion (Psi-Warrrior). |
7 |
46 |
Psionic strength increases. |
7 |
46 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
8 |
46 |
Continued as Psion (Psi-Warrrior). |
8 |
48 |
Gain a contact outside of normal circles. |
8 |
50 |
Promoted to Psion (Psi-Warrrior) rank 3. |
9 |
50 |
Continued as Psion (Psi-Warrrior). |
9 |
54 |
Psionic strength increases. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Colonist (Citizen). |
10 |
54 |
Submitted to the draft. |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Retired. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
66 |
Birth or Death involving a family member or close friend. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Moved to a new world. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |