Retired Marine Bennie Keiler  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Halka 73 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 5 (-1)None111635
Lowly, Hostile
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Drive 0
Gun Combat (Slug) 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot 0
Profession (Spacer/Belter) 1
Recon 1
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 34
Marine Star Marine Marine01
Drifter Wanderer 02
Scout Surveyor 02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Garnet Plundell Enemy 0 2 6 4 Halka (F/15)
Celestine Sims Contact 2 1 1 4 Halka (F/41)
Celestine Sims gained influence with the character’s assistance.
Lutie Jones Contact 0 1 2 1 Solomani, Imperium (F/21)
Valentine Remmington Contact 1 0 3 0 Urunishani (M/80)
Zella Daniels Contact 0 1 5 1 Halka (F/14)
Henrietta Ming Enemy 0 3 6 0 Halka (F/71)
Marcia Frazier Enemy 0 3 0 1 Halka (F/28)
Ktyoaahta Riahtael Contact 2 1 1 3 Aslan (F/13)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Became a Drifter (Scavenger).
1 22 Survived a risky adventure but gained nothing.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Continued as Drifter (Scavenger).
3 30 Attempted a risky adventure and was wildly successful.
4 30 Continued as Drifter (Scavenger).
4 32 Drafted into Star Marine
4 34 Promoted to Drifter (Scavenger) rank 3.
5 34 Became a Marine (Star Marine) with the new title Marine.
5 36 A mission goes wrong; Bennie Keiler and several others are captured and mistreated by the enemy. Gain Bennie Keiler's jailer as an Enemy.
6 36 Failed to qualify for Explorer (Scout).
6 36 Switched to Drifter (Wanderer).
6 37 Encounter a Psionic institute.
6 37 Tested for psionic powers
7 40 Continued as Drifter (Wanderer).
7 44 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
8 44 Failed to qualify for Merchant Marine (Merchant).
8 44 Submitted to the draft.
8 44 Became a Scout (Surveyor).
8 45 When dealing with an alien race, Bennie Keiler botch an opportunity to gather extra intelligence about them.
8 45 Bennie Keiler's ship is damaged, and Bennie Keiler have to hitch-hike Bennie Keiler's way back across the stars to the nearest scout base.
8 45 Gain 4 Contacts. Gain 2 Enemies.
9 48 Aging Crisis. Owe 60,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Scout (Surveyor).
9 50 Psychologically damaged by Bennie Keiler's time in the scouts.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Retired.
10 54 Good fortune.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 55 Gained a contact.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 60 Betrayal. Convert an Ally into a Rival or Enemy.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 64 Good fortune.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 68 Good fortune.
15 70 Aging Crisis. Owe 60,000 for medical bills.
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