Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
20 |
During a battle, defeat or victory depends on Beth Cruz's actions. Beth Cruz's efforts ensure Beth Cruz is honourably discharged. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Voluntarily left Broker |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
31 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
34 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
35 |
Beth Cruz do not know what happened to Beth Cruz. There is a gap in Beth Cruz's memory. |
7 |
35 |
Became a Shaper Priest (Academic) with the new title Novice. |
7 |
38 |
Beth Cruz retreat from the mundane world for a time in the hope of a revelation, although this affects Beth Cruz's work and relationships. |
8 |
39 |
Continued as Shaper Priest (Academic). |
8 |
41 |
Beth Cruz have been following false teachings! |
9 |
41 |
Returned to Drifter (Barbarian). |
9 |
43 |
Beth Cruz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
43 |
Failed to qualify for Army Academy (Military Academy). |
10 |
43 |
Switched to Drifter (Scavenger). |
10 |
47 |
Betrayed by a friend. One of Beth Cruz's Contacts or Allies betrays Beth Cruz, ending Beth Cruz's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Birth or Death involving a family member or close friend. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |