Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Blanch Ornery is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Blanch Ornery's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Blanch Ornery is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Blanch Ornery is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Blanch Ornery is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Blanch Ornery faith is shaken. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Blanch Ornery accepted an offer of inducements to betray Blanch Ornery's faith. Gain 70,000 in cash. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Switched to Drifter (Wanderer). |
12 |
61 |
Attacked by enemies that Blanch Ornery easily defeat. |
12 |
61 |
Gain Enemy if Blanch Ornery don't already have one. |
12 |
63 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Drifter (Wanderer). |
13 |
67 |
Find valuable salvage. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Drifter (Wanderer). |
14 |
70 |
Suffer from a life-threatening illness. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |