Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Established a network of contacts. Gain 3 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
43 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Bonnie Hand is caught in the periphery of a scandal. |
8 |
44 |
Demoted to Believer (Holy Warrior) rank -1. |
9 |
47 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Bonnie Hand come into conflict with a splinter group Bonnie Hand's own religion which maintains Bonnie Hand's version is the wrong one. Gain 3 Rivals. |
10 |
49 |
Failed to qualify for Colonist (Citizen). |
10 |
49 |
Switched to Drifter (Scavenger). |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
53 |
Continued as Drifter (Scavenger). |
11 |
54 |
Attacked by enemies and injured. |
11 |
54 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
54 |
Gain Enemy if Bonnie Hand don't already have one. |
11 |
57 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
57 |
Continued as Drifter (Scavenger). |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
61 |
Promoted to Drifter (Scavenger) rank 2. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Drifter (Scavenger). |
13 |
65 |
Bonnie Hand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
68 |
Bonnie Hand secretly provide religious rites for a dying leader or noble, although they do not share Bonnie Hand's faith. Gain an Ally in the family and a Rival who disagrees with Bonnie Hand's choice. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
Bonnie Hand faith is shaken. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |