Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Camilla Kirkham left the community. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
26 |
Camilla Kirkham went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
29 |
Camilla Kirkham's business expands, Camilla Kirkham's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Camilla Kirkham's work ends up coming home with Camilla Kirkham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
34 |
Became a Scout (Courier). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
When dealing with an alien race, Camilla Kirkham botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Camilla Kirkham discover a world, item or information of worth to the Imperium. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Camilla Kirkham have no idea what happened to Camilla Kirkham – they found Camilla Kirkham's ship drifting on the fringes of friendly space. |
9 |
48 |
Failed to qualify for Intelligence (Agent). |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
51 |
Camilla Kirkham do not know what happened to Camilla Kirkham. There is a gap in Camilla Kirkham's memory. |
10 |
51 |
Switched to Agent (Intelligence). |
10 |
55 |
Rewarded for a successful mission. |
10 |
55 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
11 |
55 |
Continued as Agent (Intelligence). |
11 |
58 |
Befriended by a senior agent. |
11 |
59 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Agent (Intelligence). |
12 |
62 |
Gained a contact. |
12 |
63 |
Promoted to Agent (Intelligence) rank 3. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Agent (Intelligence). |
13 |
64 |
Befriended by a senior agent. |
13 |
67 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Voluntarily left Intelligence |
14 |
67 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
14 |
68 |
Psionic strength increases. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |