Celeste Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 73 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 6 (0)1114A6
Sincere, Dutiful, Follower
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Medic 1
Persuade 2
Profession (Hostile Environment/High-G) 1
Recon 1
Science (Robotic Sciences/Cybernetics) 1
Science (Social Sciences/Linguistics) 1
Science (Physical Sciences/Physics) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Rogue Enforcer 23
Scholar Physician 44
Drifter Wanderer 03
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Weesta-te Ep Enemy 0 2 1 1 Bwap (F/20)
Ray McKerras Enemy 0 2 1 0 Humaniti (F/37)
Selina Morris Enemy 0 3 0 3 Humaniti (F/37)
Marguerite Seddon Contact 1 0 2 3 Humaniti (F/94)
Marguerite Seddon loses some of their power base.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 20 Became a Rogue (Enforcer).
2 23 Celeste Dickman spend months in the dangerous criminal underworld.
2 24 Promoted to Rogue (Enforcer) rank 1.
3 24 Continued as Rogue (Enforcer).
3 25 Crime pays off. Gain victim as Enemy.
3 28 Promoted to Rogue (Enforcer) rank 2.
4 28 Continued as Rogue (Enforcer).
4 31 A police detective or rival criminal forces Celeste Dickman to flee and vows to hunt Celeste Dickman down. Gain an Enemy.
5 31 Became a Scholar (Physician).
5 32 Make a breakthrough in Celeste Dickman's field.
5 35 Promoted to Scholar (Physician) rank 1.
6 35 Continued as Scholar (Physician).
6 36 Win a prestigious prize for Celeste Dickman's work.
6 39 Promoted to Scholar (Physician) rank 2.
7 39 Continued as Scholar (Physician).
7 43 Win a prestigious prize for Celeste Dickman's work.
7 43 Promoted to Scholar (Physician) rank 3.
8 43 Continued as Scholar (Physician).
8 47 Make a breakthrough in Celeste Dickman's field.
8 47 Promoted to Scholar (Physician) rank 4.
9 47 Voluntarily left Physician
9 47 Failed to qualify for Merchant Marine (Merchant).
9 47 Became a Drifter (Wanderer).
9 50 Celeste Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 50 Failed to qualify for Worker (Citizen).
10 50 Continued as Drifter (Wanderer).
10 54 Attacked by enemies and injured.
10 54 Nearly killed. Owe 35,000 for medical bills.
10 54 Gain Enemy if Celeste Dickman don't already have one.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Drifter (Wanderer).
11 55 Betrayed by a friend. One of Celeste Dickman's Contacts or Allies betrays Celeste Dickman, ending Celeste Dickman's career. That Contact or Ally becomes a Rival or Enemy.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Retired.
12 57 Moved to a new world.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 63 Moved to a new world.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 65 Good fortune.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 68 Gained a contact.
16 71 Aging Crisis. Owe 50,000 for medical bills.
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