Retired Settler Clarice Garrett  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 73 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 13 (2) 5 (-1)1118D5
Shimmering hair
 
Skills
Admin 0
Animals (Handling) 1
Athletics 0
Carouse 0
Drive (Wheel) 2
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (M-drive) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Blade) 1
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Recon 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Navy Engineer/Gunner Petty Officer, 3rd class24
Scout Courier Scout12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Mallie Coleman Ally 3 0 3 3 Ne Kraeda ren Kelva (F/35)
Nonie Egerton Ally 5 0 3 1 Zaris (F/28)
Olin Herrera Contact 6 1 2 0 Zaris (M/41)
reconciliation.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Advanced training in a specialist field.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Advanced training in a specialist field.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 30 A new romantic starts. Gain an Ally.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 34 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
5 34 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 37 Vessel participates in a notable military engagement.
5 38 Attempt at commissioned failed.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Flight (Navy).
6 38 Continued as Navy (Engineer/Gunner).
6 39 Vessel participates in a notable military engagement.
6 42 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
7 42 Continued as Navy (Engineer/Gunner).
7 43 Clarice Garrett join a gambling circle on board.
7 46 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
8 46 Continued as Navy (Engineer/Gunner).
8 50 Clarice Garrett is blamed for an accident that causes the death of several crew members. Clarice Garrett's guilt drives Clarice Garrett to excel.
9 50 Became a Scout (Courier).
9 52 When dealing with an alien race, Clarice Garrett have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Scout (Courier).
10 57 Psychologically damaged by Clarice Garrett's time in the scouts.
10 58 Promoted to Scout (Courier) rank 1 with the new title Scout.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Voluntarily left Courier
11 58 Retired.
11 60 Good fortune.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 64 Gained a contact.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 68 Moved to a new world.
14 70 Aging Crisis. Owe 50,000 for medical bills.
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