Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
26 |
Edith Stephens spend months in the dangerous criminal underworld. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Involved in a feud with a rival criminal organization. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
31 |
A police detective or rival criminal forces Edith Stephens to flee and vows to hunt Edith Stephens down. Gain an Enemy. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Find Ancient Technology. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Edith Stephens do not know what happened to Edith Stephens. There is a gap in Edith Stephens's memory. |
7 |
36 |
Failed to qualify for Thief (Rogue). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Edith Stephens went above and beyond the call of duty. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
40 |
Voluntarily left Law Enforcement |
8 |
40 |
Failed to qualify for Artist (Entertainer). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
43 |
Attacked by enemies that Edith Stephens easily defeat. |
8 |
43 |
Gain Enemy if Edith Stephens don't already have one. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
45 |
Attacked by enemies that Edith Stephens easily defeat. |
9 |
45 |
Gain Enemy if Edith Stephens don't already have one. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
52 |
Attempted a risky adventure and was sent to prison. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
52 |
Became a Prisoner (Inmate). |
11 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
56 |
Continued as Prisoner (Inmate). |
12 |
60 |
Beaten by a prison gang. |
12 |
60 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
13 |
60 |
Switched to Prisoner (Thug) with previous rank. |
13 |
61 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Retired at age 64. |
14 |
64 |
Continued as Prisoner (Thug). |
14 |
65 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Continued as Prisoner (Thug). |
15 |
72 |
Severely injured. Owe 10,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |