Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Edyth Drogace run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Entertainer (Performer). |
3 |
26 |
Find an Alien Artifact. |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
37 |
Promoted to Entertainer (Performer) rank 2. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
38 |
Public opinion turns on Edyth Drogace. |
7 |
38 |
Failed to qualify for Enforcer (Rogue). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Courier). |
7 |
39 |
Spend several years jumping from world to world in Edyth Drogace's scout ship. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Explorer (Scout). |
8 |
42 |
Continued as Scout (Courier). |
8 |
45 |
Edyth Drogace survey an alien world. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Explorer (Scout). |
9 |
46 |
Continued as Scout (Courier). |
9 |
47 |
Edyth Drogace inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
51 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Victim of a crime. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |