Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A police detective or rival criminal forces Eleanore Galway to flee and vows to hunt Eleanore Galway down. Gain an Enemy. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Eleanore Galway's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Switched to Scout (Courier) with previous rank. |
3 |
28 |
Eleanore Galway survey an alien world. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Eleanore Galway spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Gain a contact in an alien race. |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
Eleanore Galway's ship is damaged, and Eleanore Galway have to hitch-hike Eleanore Galway's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 5 Contacts. Gain 2 Enemies. |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
37 |
Gain Enemy if Eleanore Galway don't already have one. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
38 |
Betrayed by a friend. One of Eleanore Galway's Contacts or Allies betrays Eleanore Galway, ending Eleanore Galway's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
39 |
Survived a risky adventure but gained nothing. |
8 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
44 |
Suffer from a life-threatening illness. |
10 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
45 |
Eleanore Galway accepted an offer of inducements to betray Eleanore Galway's faith. Gain 370,000 in cash. |
10 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
48 |
Entered Merchant Academy with the Business curriculum. |
11 |
51 |
Widely recognized. |
11 |
52 |
Graduated. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Became a Merchant (Broker). |
12 |
52 |
Promoted to Merchant (Broker) rank 1. |
12 |
55 |
Given advanced training in a specialist field |
12 |
56 |
Promoted to Merchant (Broker) rank 2. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Continued as Merchant (Broker). |
13 |
57 |
Risk Eleanore Galway's fortune on a possibility lucrative deal and win. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Continued as Merchant (Broker). |
14 |
64 |
Bankrupted by a rival. Gain the other trader as a Rival. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Returned to Believer (Holy Warrior). |
15 |
68 |
Eleanore Galway come into conflict with a splinter group Eleanore Galway's own religion which maintains Eleanore Galway's version is the wrong one. Gain 1 Rivals. |
15 |
68 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
Continued as Believer (Holy Warrior). |
16 |
71 |
Eleanore Galway retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
72 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |