Retired Settler Emeline Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 73 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 3 (-1)111693
Nasty
 
Skills
Art (Presentation) 0
Astrogation 0
Broker 0
Carouse 1
Diplomat 1
Drive (Hovercraft) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Medic 0
Melee (Fencing) 2
Pilot 0
Profession (Hostile Environment) 0
Recon 3
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 04
Citizen Corporate 02
Army Infantry Corporal22
Citizen Colonist Settler34
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Williams Robins Enemy 0 4 1 4 Cassilldan (M/15)
Nannie Phillips Contact 1 2 4 2 Ne Kraeda ren Kelva (F/18)
Nannie Phillips's influence is diminished.
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Became a Drifter (Scavenger).
1 22 Emeline Palmer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Citizen (Corporate).
2 26 Emeline Palmer befriend a superior in the corporation or the colony.
3 26 Continued as Citizen (Corporate).
3 28 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4 28 Failed to qualify for Merchant Marine (Merchant).
4 28 Submitted to the draft.
4 28 Became a Army (Infantry) with the new title Private.
4 30 Advanced training in a specialist field
4 32 Forced to continue current assignment
4 32 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
5 32 Continued as Army (Infantry).
5 35 Surrounded and outnumbered by the enemy, Emeline Palmer hold out until relief arrives.
5 36 Promoted to Army (Infantry) rank 2 with the new title Corporal.
6 36 Voluntarily left Infantry
6 36 Switched to Citizen (Colonist).
6 39 Emeline Palmer's business expands, Emeline Palmer's corporation grows, or the colony thrives.
6 40 Promoted to Citizen (Colonist) rank 1.
7 40 Continued as Citizen (Colonist).
7 44 Emeline Palmer's business expands, Emeline Palmer's corporation grows, or the colony thrives.
7 44 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
8 44 Continued as Citizen (Colonist).
8 46 Advanced training in a specialist field.
8 48 Promoted to Citizen (Colonist) rank 3.
9 48 Continued as Citizen (Colonist).
9 52 Severely injured.
10 52 Returned to Drifter (Scavenger).
10 54 Attacked by enemies and injured.
10 54 Lightly injured, no permanent damage. Fully recovered.
10 54 Gain Enemy if Emeline Palmer don't already have one.
11 56 Continued as Drifter (Scavenger).
11 59 Moved to a new world.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Drifter (Scavenger).
12 63 Severely injured. Fully recovered. Owe 25,000 for medical bills.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Became a Believer (Holy Warrior) with the new title Hopeful.
13 66 Emeline Palmer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Retired.
14 67 Gained a contact.
15 70 Aging Crisis. Owe 50,000 for medical bills.
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