Retired Senior Scout Emmer Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 73 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 4 (-1) 3 (-1)111C43
Neat, Likes people, Follower
 
Skills
Astrogation 1
Athletics 0
Broker 2
Diplomat 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gambler 1
Gun Combat 0
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Science (Life Sciences/Psionicology) 1
Seafarer 0
Steward 1
Streetwise 3
Survival 3
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout56
Scout Explorer 22
Merchant Merchant Marine 2nd Officer46
 
Name Type Affinity Enmity Power Influence Species
Tomothy Weakman Enemy 0 2 2 3 Cafadan (M/18)
Rhoda Bowditch Contact 3 1 4 1 Kedepu (F/19)
Rhoda Bowditch gained power at the expense of a third party who now blames the character.
Lassie Mitchell Contact 0 1 0 1 Traltar (F/23)
Alfonso Remmington Enemy 0 2 1 1 Traltar (M/45)
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 20 Serve as the courier for an important message from the Imperium.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 24 When dealing with an alien race, Emmer Knight botch an opportunity to gather extra intelligence about them.
2 24 Severely injured. Fully recovered. Owe 10,000 for medical bills.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Explorer) with previous rank.
3 27 Emmer Knight's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emmer Knight fail to help. Gain an Enemy.
3 27 Emmer Knight have no idea what happened to Emmer Knight – they found Emmer Knight's ship drifting on the fringes of friendly space.
4 30 Continued as Scout (Explorer).
4 33 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Smuggle illegal items onto a planet.
6 37 Continued as Merchant (Merchant Marine).
6 41 Given advanced training in a specialist field
6 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 41 Continued as Merchant (Merchant Marine).
7 42 Risk Emmer Knight's fortune on a possibility lucrative deal and win.
7 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 45 Continued as Merchant (Merchant Marine).
8 48 Make an unexpected connection outside Emmer Knight's normal circles. Gain a Contact.
8 49 Forced to continue current assignment.
8 49 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 49 Continued as Merchant (Merchant Marine).
9 51 Severely injured. Fully recovered. Owe 2,500 for medical bills.
9 53 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 53 Continued as Merchant (Merchant Marine).
10 57 A series of bad deals and decisions force Emmer Knight into bankruptcy. Emmer Knight salvages what Emmer Knight can.
11 57 Returned to Scout (Surveyor).
11 58 Emmer Knight's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
11 61 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
12 61 Continued as Scout (Surveyor).
12 63 Emmer Knight discover a world, item or information of worth to the Imperium.
12 65 Promoted to Scout (Surveyor) rank 4.
13 65 Aging Crisis. Owe 60,000 for medical bills.
13 65 Retired at age 65.
13 65 Continued as Scout (Surveyor).
13 66 Emmer Knight's ship is ambushed by enemy vessels. Emmer Knight successfully ran to the jump point.
14 69 Aging Crisis. Owe 40,000 for medical bills.
14 69 Continued as Scout (Surveyor).
14 73 Spend several years jumping from world to world in Emmer Knight's scout ship.
14 73 Promoted to Scout (Surveyor) rank 5.
15 73 Aging Crisis. Owe 40,000 for medical bills.
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