Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Lost eye or limb. Fully recovered. |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Emmie Priest is rewarded for Emmie Priest's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Emmie Priest gain experience in a technical field as a computer operator or surveyor. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
36 |
Became a Scout (Explorer). |
6 |
37 |
When dealing with an alien race, Emmie Priest have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
40 |
Continued as Scout (Explorer). |
7 |
42 |
Emmie Priest's ship is damaged, and Emmie Priest have to hitch-hike Emmie Priest's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 3 Contacts. Gain 2 Enemies. |
8 |
42 |
Failed to qualify for Scientist (Scholar). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
45 |
Suffer from a life-threatening illness. |
9 |
45 |
Switched to Citizen (Colonist). |
9 |
47 |
A revolution, attack or other unusual event throws Emmie Priest's life into chaos, forcing Emmie Priest to leave the planet. |
10 |
47 |
Switched to Drifter (Barbarian). |
10 |
49 |
Nearly killed. Owe 35,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Emmie Priest come into conflict with a splinter group Emmie Priest's own religion which maintains Emmie Priest's version is the wrong one. Gain 1 Rivals. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Birth or Death involving a family member or close friend. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |