Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Make an unexpected connection outside Erie White's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A sudden war destroys Erie White's trade routes and contacts, forcing Erie White to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Agent (Intelligence). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Erie White's job. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Erie White retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Someone more charismatic but less devout than Erie White has become Erie White's superior. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Erie White have been following false teachings! |
8 |
40 |
Became a Citizen (Corporate). |
8 |
44 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
9 |
44 |
Returned to Believer (Missionary/Humanitarian). |
9 |
47 |
Erie White is caught in the periphery of a scandal. |
9 |
47 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
48 |
Voluntarily left Missionary/Humanitarian |
10 |
48 |
Became a Drifter (Wanderer). |
10 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
51 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |