Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Someone more charismatic but less devout than Essie Withers has become Essie Withers's superior. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Drafted into Law Enforcement |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Rewarded for a successful mission. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Became a Entertainer (Artist). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Essie Withers far from home. |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Essie Withers's Contacts or Allies betrays Essie Withers, ending Essie Withers's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Gained a contact. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
49 |
Essie Withers retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
52 |
Essie Withers come into conflict with a splinter group Essie Withers's own religion which maintains Essie Withers's version is the wrong one. Gain 1 Rivals. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |