Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Works is especially well received and popular, making Exie Tow a minor celebrity |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Exie Tow far from home. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
25 |
Exie Tow spend months in the dangerous criminal underworld. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
30 |
Involved in a gambling ring. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
37 |
Good fortune |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
43 |
A police detective or rival criminal forces Exie Tow to flee and vows to hunt Exie Tow down. Gain an Enemy. |
8 |
43 |
Failed to qualify for Scientist (Scholar). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
46 |
Attacked by enemies that Exie Tow easily defeat. |
8 |
46 |
Gain Enemy if Exie Tow don't already have one. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Exie Tow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
55 |
A notable academic consults with Exie Tow about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
55 |
Continued as Believer (Mainstream Believer). |
11 |
56 |
Exie Tow is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
61 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |