Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Fred Spencer is rewarded for Fred Spencer's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Political upheaval strikes Fred Spencer's homeworld, and Fred Spencer is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Fred Spencer learn something Fred Spencer should not have – a corporate secret, a political scandal – which Fred Spencer can profit from illegally. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Fred Spencer's business expands, Fred Spencer's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
Severely injured. Fully recovered. |
6 |
35 |
Failed to qualify for Enforcer (Rogue). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Fred Spencer's Contacts or Allies betrays Fred Spencer, ending Fred Spencer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Switched to Citizen (Colonist). |
7 |
41 |
A revolution, attack or other unusual event throws Fred Spencer's life into chaos, forcing Fred Spencer to leave the planet. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Fred Spencer secretly provide religious rites for a dying leader or noble, although they do not share Fred Spencer's faith. Gain an Ally in the family and a Rival who disagrees with Fred Spencer's choice. |
8 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
45 |
Voluntarily left Holy Warrior |
9 |
45 |
Failed to qualify for Worker (Citizen). |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
46 |
Fred Spencer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Became a Merchant (Free Trader). |
10 |
49 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
51 |
Fred Spencer refuse to secretly provide religious rites for a dying leader or noble, because they do not share Fred Spencer's faith. |
11 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Voluntarily left Missionary/Humanitarian |
12 |
53 |
Retired. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |