Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Frieda Stoker easily defeat. |
2 |
25 |
Gain Enemy if Frieda Stoker don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Frieda Stoker's Contacts or Allies betrays Frieda Stoker, ending Frieda Stoker's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Voluntarily left Intelligence |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Refuse to abuse Frieda Stoker's position for profit. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Make an unexpected connection outside Frieda Stoker's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Retired. |
9 |
48 |
Find an Alien Artifact. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |