Retired Ingrate Garnett Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 73 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0)111178
Constantly chapped hands, Slovenly
 
Skills
Admin 1
Advocate 0
Art (Performing/Performer) 1
Broker 1
Carouse 1
Diplomat 2
Drive (Wheel) 1
Electronics 0
Flyer (Grav) 2
Gambler 1
Investigate 1
Mechanic 0
Persuade 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Noble Diplomat Intern01
Noble Administrator Clerk12
Noble Dilettante Ingrate32
Believer Holy Warrior Hopeful01
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker-11
Believer Mainstream Believer Initiate13
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Elie Steeves Rival 1 1 1 2 Luriani (M/33)
Elie Steeves gains in power.
Edna Hawkins Rival 2 0 0 6 Kargol (F/76)
Ken Aubert Rival 1 0 0 4 Ayansh'i (M/78)
Meta Clark Rival 1 2 3 5 Humaniti (F/68)
Meta Clark gains in power and influence.
Miriam Barry Rival 1 6 1 0 Luriani (F/44)
Very bad falling out.
Norbert McGhee Contact 2 0 1 1 Thaggeshi (M/13)
Norbert McGhee is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Noble (Diplomat) with the new title Intern.
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Attempted to change assignments.
2 22 Switched to Noble (Administrator) with the new title Assistant and previous rank.
2 26 Inherit a gift from a rich relative.
2 26 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
3 26 Attempted to change assignments.
3 26 Switched to Noble (Dilettante) with previous rank.
3 30 time as a ruler or playboy gives Garnett Fleming a wide range of experiences.
3 30 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
4 30 Continued as Noble (Dilettante).
4 34 Become deeply involved in politics on Garnett Fleming's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
4 34 Promoted to Noble (Dilettante) rank 3.
5 34 Attempted to change assignments.
5 34 Returned to Noble (Administrator).
5 38 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 38 Became a Believer (Holy Warrior) with the new title Hopeful.
6 39 Garnett Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 42 Voluntarily left Holy Warrior
7 42 Became a Drifter (Scavenger).
7 44 Betrayed by a friend. One of Garnett Fleming's Contacts or Allies betrays Garnett Fleming, ending Garnett Fleming's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 46 Garnett Fleming is caught in the periphery of a scandal.
8 46 Demoted to Believer (Missionary/Humanitarian) rank -1.
9 48 Voluntarily left Missionary/Humanitarian
9 48 Returned to Drifter (Scavenger).
9 49 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 49 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 51 Garnett Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 53 Continued as Believer (Mainstream Believer).
11 56 Gained a contact.
11 57 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Believer (Mainstream Believer).
12 61 Garnett Fleming come into conflict with a splinter group Garnett Fleming's own religion which maintains Garnett Fleming's version is the wrong one. Gain 1 Rivals.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Retired.
13 62 Moved to a new world.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 69 Gained a contact.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 71 Moved to a new world.
16 73 Aging Crisis. Owe 40,000 for medical bills.
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